![]() As for progress, here’s a screenshot I took with ZSNES a few minutes ago. I’ll post the specs and instructions at a later time. Tenda has been helping me get the files and information about the process online. Lots of work has been done on this project, and Mr. Overall, I just guided the project, made sure the hack would work correctly, and offered my knowledge when necessary. Tenda and others to make test patches for this radical new concept, as well as an extremely ( □ ) experienced ASM hacker from outside SM.net, Smallhacker and smkdan, so I give them full credit. I’ve been working together with my long-time buddies, Mr. It’s been a while since I’ve posted or helped with anything in the forums, but I’ve actually been learning 65816 assembly, and I set out to do what everyone thought couldn’t be done: “port” over the Chrono-Trigger engine to EB. ![]() I really recommend trying it, even if you’re not interested □ You’ll need a Super NES emulator, of course. If you’d rather just skip to the coolness, just download the ROM and try it out. So let’s skip the nonsense and just show you a good past prank you might not have heard of □Ī few months ago, a skilled EarthBound ROM hacker named NLA posted the following on the PK Hack message board.
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